![]() Your build then includes preprocessor directives that set DEVELOPMENT_BUILD as a condition (see Platform-dependent compilations).Īutomatically connect the Unity Profiler to your build. When you select this option, Unity sets the DEVELOPMENT_BUILD scripting define. You should use this setting when you want to test your application. Include scripting debug symbols and the Profiler in your build. Setting:ĭevelopment Build A development build includes debug symbols and enables the Profiler. The following settings apply to all platforms. Some settings apply to all platforms, and some are platform-specific. When you select a platform, Unity displays a list of options that you can adjust for the build. If Unity needs to re-import your assets in formats that match your target platform, the switch process can take a long time. Tip: The list displays the Unity icon next to the platform currently selected as the target platform.
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